AI Insights · Timothy · October 2021
Top 5 Superhero Games on Android in Sweden, Q3 2021
Discover the performance trends of the top 5 superhero games on the Android platform in Sweden during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw intriguing trends in the performance of the top 5 superhero games on the Android platform in Sweden. Here’s a detailed look at the weekly downloads, revenue, and active user trends for these popular apps.
Elemental Master by Supersonic Studios LTD experienced varied performance throughout the quarter. Weekly downloads peaked in mid-July at around 6.3K, followed by a gradual decline, stabilizing at approximately 485 downloads by the end of September. The app's weekly revenue showed sporadic increases, with a notable spike to $8 in early August. Active users saw a peak in mid-July with about 10.7K, then gradually decreased to around 4K by the end of the quarter.
Car Stunts Racing from Zego Global Publishing showed a similar trend. Downloads surged in mid-July to approximately 5.1K but tapered off to about 257 by the end of September. Revenue saw minor fluctuations, peaking at $8 in late July. Active users peaked at about 7.5K in mid-July, followed by a decrease to around 601 by the end of September.
Heroes Inc! by Lion Studios had a steady decline in both downloads and active users. Downloads were highest at the end of June with about 3.2K, dropping to around 431 by the end of September. Revenue saw minor spikes, with a peak at $11 in mid-August. Active users peaked at approximately 7K in late June and decreased to around 1.3K by the end of the quarter.
The Superhero League, also by Lion Studios, showed consistent performance in terms of downloads and active users. Downloads peaked at around 1.7K in early August, stabilizing at around 1K by the end of September. Revenue saw slight increases, peaking at $12 in mid-August. Active users were relatively stable, peaking at approximately 7.2K in mid-August and ending the quarter with about 4.7K.
MARVEL Future Revolution from Netmarble showed significant initial interest. Weekly downloads peaked at around 5K upon its release in late August, followed by a sharp decline to around 305 by the end of September. Revenue saw substantial spikes with a peak of about $5.2K in late August. Active users started strong at around 4K in late August but decreased to about 685 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.